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video game | Alan Kwan | 2016

Inspired by the artist's childhood experience, this single-player game places the players into the first-person perspective of a 5-year-old child, who, after being expelled by his father, wanders in the hallway outside his home.


By the absence of explicit cause-and-effect mechanics and straightforward answers, the game encourages uncovering meaning for oneself by engaging with this absorbing yet surreal hallway, where the players becomes wanderers, striving to find personal clarity and to wrestle with the inscrutability of childhood memories.

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