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video / HD / color / stereo / 28:00 / 16:9 / 2014
CLOUDS FALL is a series of virtual tableaux, a speculative portrait of life on earth after mass destruction and its violent aftermath.
Together with ANOTHER DAY OF DEPRESSION IN KOWLOON (2012) and THE PLASTIC GARDEN (2013), CLOUDS FALL forms an experimental machinima trilogy that hacked and reworked materials from the video game franchise CALL OF DUTY, unearthing hidden ghosts and poetics while creating evocative parallels through a kind of uncanny observation and navigation in the found virtual landscapes.
keywords: experimental cinema, machinima, media hacking, game art, appropriation, Call of Duty
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